Design and pattern are part of a comprehensive education for all students. The study of design and pattern in schools and colleges is a general endeavor, and this term paper is attempting to identify some challenges associated with design and pattern in the near future.
Design is a concept well known to art education but not frequently taught, and when does is done from a narrow perspective. This term Paper begins with a definition of design and pattern. The paper will discuss design in a broader perspective, including its numerous uses and area of focus.
The concept of Design
The meaning of the word “design” has changed over the centuries, but design has existed since human beings started picking up rocks and carved them for to serve as tools. The word design is used to identify the development of a wide range of artistic, creative products distinct from fine art, visual communication and visual culture. It is a noun (product) and verb (process). As a noun, it is both the plan and the final decision-making, and evaluation applied to the making of an object.
A design is the art of organizing or arranging lines, shapes, motifs, symbols and images to communicate an idea. Certain element are used, they are lines from motifs, colors, texture and space.
There is variety of endeavors for which design is the central work. This includes object design, fashion, transportation, appliances, electronics, toys etc. system design areas such as integrated communication system in personal communication advices, air handling system in architecture, landscape, interior areas such as interactive game, interactive museums, theme parks, recreational facilities, etc.
Everyday object we view, purchase, and use are designed, some are well designed, others poorly design and by a wide range of people on various scales from one of a kind to small production to mass produced objects.
The development of objects into integrated system in order to enhance performance and function is a form of system design. System design include a wide range of objects, including a computer, structure, interfaces, architecture, navigation systems, and date handling systems.
Is also includes more advanced concepts of design for example ambient intelligence – the design of object that “think” for us by interpreting our actions, intention and emotions.
Experience design is the practice of designing products, processes, services, events and environment based on consideration of individual or group need desires, benefits, knowledge, skills, experience and perceptions.
There are at least sis dimension to experience that are manipulated by experience designers, time, interactivity, intensity, duration, sensory/cognitive effects, and meaning.
Experience design and fabrication involves architecture and interior design, graphic design, environmental design, lighting design, marketing, interactive and multimedia design, photography, and other industries involving multidisciplinary design teams.
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